The problem
Bungie's marketing team needed design and technical art support across a wide range of physical and print deliverables: press kits, art books, website assets, and style guides, each with its own production pipeline and craft requirements.
Skills demonstrated
- Character posing and composition
- Model texturing and material shaders
- Lighting and rendering
- Paint-overs for final polish
Project highlights
- The Art of Destiny: key art composition and interior layout design for the official art book
- Destiny Class Posters: a 3-poster set for the E3 reveal campaign
- Bungie Store products: an 80s-aesthetic Queen shirt design, inspired by artist Patrick Nagel
- Box art: Destiny 2 Collector's Edition packaging
Shipped work
The work spanned print, product, and campaign assets. Click any piece to view it full-size.
The Art of Destiny
Key art composition and interior layout design for the official art book, from the cover through the interior spreads.
Destiny class posters
A 3-poster set for the E3 reveal campaign: character posing, rendering, and composition.
Bungie Store products
An 80s-aesthetic Queen pullover, inspired by artist Patrick Nagel, taken from illustration to printed product, alongside the Destiny 2 Collector's Edition box and the Destiny vector asset set used across store products.


















